Log 2 January 8, 2011
Tsuna wakes up and finds Thorkirv has left and disappeared. Tsuna rushed to the library where Selukia was reading all night. Ask Tsuna was taking to Selukia, Dark Matter aproached them and eventually joined the party. All three of them then went into the sewers. The took a left turn at the fork and were confronted by rats. They nearly ate Dark Matter and Tsuna. Dark Matter found some magical items and Selukia wanted to see them, but Dark Matter didn’t want to share. This made Selukia very angry. After all the rats where cleared, Urggahagzz, the Rat Lord, crawled out to kill the heroes that killed his followers. Urggahagzz knocked Dark Matter unconscious. As a desparete move that was also filled with anger, Selukia used one of his strongest powers that overkilled both Urggahagzz and Dark Matter. Selukia did this on perpose. Selukia also looted Dark Matter’s body and kicked it down a pit. Selukia turned the valve that released the water back to Lyroha. Before they go back up to the surface,Selukia found a dagger +1 and gave it to Tsuna. They go to the surface and go to the Tavern to find Lenard. Lenard gives them his thanks and give them 100 GP, free stays at the inn, and free drinks which Selukia can’t take because he doesn’t even breath air. Lenard also told them to go the the Blacksmith. To everyone’s surprise, Lenard is the Mayor of Lyroha. Tsuna and Selukia went to the blacksmith and received upgrades to one piece of their equipment. As the were standing outside, a stranger confronted them and gave them the Shining Sigil. He then quickly disappeared. They were told to head east and go into the mountains. The next morning the headed off to the east. At about midday they entered a forest. As they were walking, a young Will-o-wisp became attracted to Selukia because of how much anguish he gives off. The Will-o-wisp became part of the party.
Log 1 January 4,2011
Today we were in Lyroha. We woke up and walked out of the inn we where staying. We didn’t know what to do until some stranger came up to us and asked us to go unto the sewers. His name was Lenard and he was weird. We went into the sewers and it was pitch black. We heard noises and when we turned the corner, we found huge rats. After a while we started to kill the all but they almost killed Thorkirv. He was knocked unconscious and was inches away from death but prevailed. We killed the last rat in the area and found the body of someone that came in here earlier. We also found the crystal that was the power source for the lights so we flicked those on. Selukia created a floating disk to carry the body. We left the sewers and then Selukia went to the blacksmith alone and sold the looted short sword. He kind of scared the Blacksmith with the floating disk with the body. We sent Thorkirv to the inn to rest from his sickness and his injuries Tsuna and Selukia went to deliver the body to Lenard. As a reward for finding the body, Lenard was able to get us a luxurious room at the in for only 1 GP. Tsuna went there to bath and received a grand meal while Selukia went to read as much as he could at the library in town.
Every campaign gets an Adventure Log, a blog for your adventures!
While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!
The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!
Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.
One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.